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Who is the Artist?

Who is the Artist? is a get-to-know-you activity in which everyone anonymously draws something that tells a fact or story from their life, using no words. The drawings are shown one at a time, the group guesses who made each one, and the artist then tells the story behind it. A version is published in the SessionLab library by Andy Pearson.

Duration
15m–30m
Group size
5–20 people
Materials
Identical sheets of paper, Identical pens or markers, A wall, table or screen to show the drawings…

Facilitation script

  1. 1

    Hand out identical paper and pens, explain the task and reassure people that drawing skill does not matter.

    2 min
  2. 2

    Silent drawing: one little-known fact or story about yourself, no words.

    5 min
  3. 3

    Collect and shuffle the drawings.

    1 min
  4. 4

    Reveal each drawing in turn: a few guesses, then the artist tells the story and answers one follow-up question.

    15 min
  5. 5

    Short debrief on what people learned about each other.

    2 min

Tips

  • Say clearly at the start that drawing skill is irrelevant and that bad drawings make the game better, because some people freeze at the word 'draw'.

  • Ask for a story people are happy to tell in front of the whole group.

  • Cap the guessing at a few tries per drawing; with fifteen people, open-ended guessing doubles the running time.

Common pitfalls

  • Different pens or paper, or drawings handed in one by one in seating order, which gives the artist away before anyone guesses

  • Unlimited guessing and long stories, so the last drawings are rushed or dropped and those people feel short-changed

  • Comments on drawing quality, even joking ones, which embarrass people and make them reluctant to sketch later in the session

  • A prompt so open that people draw their job or their hobby everyone already knows, and nothing new comes out

  • Someone shares a story that is heavier than the moment can hold; frame the prompt as a light, tellable fact and thank them simply if it happens

Variations

Remote: participants draw on paper and send a photo to the facilitator privately, or draw on a hidden frame of an online whiteboard, and the facilitator reveals the images one by one. Themed: narrow the prompt to 'my first job', 'something I am proud of outside work' or 'my last holiday' to fit the session. Large groups: with more than twenty people, split into groups of six to eight that run the reveal in parallel, or show only a random selection in plenary and post the rest on a wall for the break. Points version: award a point for each correct guess if the group enjoys competition.

Where it fits

Getting to know colleagues beyond their roleWarm-up before sketching or other visual workRemote team socialsFirst day of a new team or cohortOpening an offsite

When to use it

  • Team members know each other's work but little about each other as people

  • The session will involve sketching and you want to get people past their reluctance to draw

  • A group of 5 to 20 has 15 to 30 minutes for a relaxed start

  • A remote team needs a social activity that is more personal than a quiz

  • People know each other at least a little, so guessing the artist is possible and fun

When not to use it

  • Complete strangers: nobody can guess the artist, so use Two Truths and a Lie or Human Bingo first

  • More than about 20 people in one group: the reveal takes too long, so split up or use Portrait Gallery

  • Less than 15 minutes: a One Word Check-In or Six Word Story gets everyone heard faster

  • You want to warm up visual thinking about a process rather than personal stories: Draw Toast is the better fit

  • The mood is tense or formal and personal disclosure would feel forced

Related methods

Frequently asked questions

What is Who is the Artist?▾

Who is the Artist? is an icebreaker in which each participant makes an anonymous, wordless drawing of a fact or story from their life. The drawings are revealed one by one, the group guesses who drew each, and the artist explains it. It takes 15 to 30 minutes for a group of 5 to 20.

Do participants need to be able to draw?▾

No. Stick figures and rough symbols are enough, and clumsy drawings usually lead to the funniest guesses. Say this before people start so nobody spends the drawing time worrying.

How do you run Who is the Artist? online?▾

Have participants draw on paper and send a photo to the facilitator in a private message, or draw in a hidden area of an online whiteboard. The facilitator then shares the images one at a time for guessing. Remind people not to sign the drawing or show a recognisable background.

How many people can play?▾

It works best with 5 to 20 people, because every drawing needs a minute or two for guessing and the story. With larger groups, split into several smaller ones that play in parallel.

What should people draw?▾

Something true about themselves that most of the group does not know yet and that they are happy to talk about: a hobby, a place they lived, an odd job, a small adventure. You can narrow the prompt to a theme that fits the workshop.

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Method descriptions on Workshop Weaver are original content written by our team, based on established facilitation practices. This method was inspired by work from SessionLab library (Andy Pearson).