Air Time Mastermind
Air Time Mastermind is a playful brainstorming activity designed to generate creative solutions to participants' pressing problems. This method encourages participants to engage in a fun, childlike activity by making and flying paper airplanes, each containing a specific problem that others in the group can help solve.
Come eseguirlo
- 1
Distribute a piece of construction paper to each participant.
- 2
Instruct participants to write their biggest problem at the top of one side and their name on the reverse.
- 3
Ensure participants are specific with their questions to elicit targeted responses.
- 4
Participants fold their paper into an airplane, with the question inside the folds.
- 5
Encourage them to decorate their planes for easy identification later.
- 6
Have everyone stand and launch their airplanes simultaneously.
- 7
Each participant picks up a plane that is not theirs and writes an answer to the question inside, adding their name or initials.
- 8
Allow 3 minutes for answering, then refold and relaunch the planes.
- 9
Repeat the cycle for as many rounds as time allows.
- 10
At the end, participants retrieve their original airplanes and review the responses.
- 11
Facilitate a group discussion on questions of universal interest, optionally awarding prizes for various airplane categories.
Suggerimenti
Encourage creativity in airplane design to make the activity more engaging.
Remind participants to be clear and concise with their questions to maximize the quality of responses.
Ensure the space is large enough for flying airplanes safely.
Variazioni
Adapt the method by using different objects like inflatable balls with attached questions for a thematic twist. Modify the duration and number of rounds based on the group size and available time.
Casi d'uso
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Workshop Weaver ti aiuta a combinare metodi come Air Time Mastermind in un'agenda completa e temporizzata in pochi minuti.
Prova gratisMethod descriptions on Workshop Weaver are original content written by our team, based on established facilitation practices. This method was inspired by work from Gamestorming.