Ishikawa Diagram
Developed by Kaoru Ishikawa, this diagram visualises the causes of a problem in a structured fishbone shape. The problem (effect) sits at the right, with major cause categories branching off like fish bones. The most common categories are the 6Ms: Man, Machine, Method, Material, Measurement, Mother Nature (environment). It's a systematic root cause analysis tool that prevents teams from jumping to solutions too quickly.
Comment l'animer
- 1
Write the problem statement (effect) in a box on the right side of the board.
- 2
Draw a horizontal arrow pointing to the problem box — this is the 'spine'.
- 3
Draw 4–6 diagonal branches off the spine, one for each major cause category (use 6Ms, or customise for your context).
- 4
For each category, brainstorm contributing causes and add them as sub-branches.
- 5
Ask 'Why?' for each cause to find deeper root causes (combine with Five Whys).
- 6
Look for causes that appear in multiple categories — these are often the most significant.
- 7
Prioritise 1–3 root causes for action.
Conseils
Use the 6Ms as starting categories but relabel them for your context (e.g.
for software: Code, Infrastructure, Process, People, Data, External).
Don't let the categories constrain — add a branch if something doesn't fit.
Variantes
Combine with the Five Whys for deeper root cause analysis on individual branches. Run digitally using Miro or Lucidchart for distributed teams.
Contextes d'utilisation
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