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Example Mapping

A structured conversation technique from BDD (Behaviour-Driven Development) that clarifies user stories by mapping out acceptance rules and concrete examples before development begins. A Three Amigos session (developer, tester, Product Owner) uses coloured cards to surface ambiguity quickly. Stories with too many rule cards need splitting; stories with too many question cards need more refinement.

Duration
25m–45m
Group size
3–6 people
Materials
Four colours of index cards or sticky notes (yellow=story, blue=rules, green=examples, red=questions), Pens, Table or floor space

How to run it

  1. 1

    Write the User Story on a yellow card. Place it at the top.

  2. 2

    Identify the acceptance rules — the conditions that must be true for the story to be 'Done'. Write each rule on a blue card below the story.

  3. 3

    For each rule, find concrete examples: specific inputs, actions, and expected outputs. Write each example on a green card below its rule.

  4. 4

    When ambiguity, edge cases, or unknowns arise — write them as questions on red cards. Don't debate them now; park and resolve later.

  5. 5

    After 25 minutes: review the card map. Too many blue cards = story needs splitting. Too many red cards = story needs more refinement before development.

  6. 6

    Capture agreed examples as Gherkin scenarios (Given/When/Then) if your team uses BDD tools.

Tips

  • Strict 25-minute timebox. The constraint forces focus.

  • Red cards are valuable — they make ignorance visible before it becomes a bug.

  • The goal isn't exhaustive test coverage — it's shared understanding.

  • Works best as a Three Amigos session (dev + tester + PO). Don't scale it up.

Variations

Discovery Tree variant: use a digital whiteboard and branch examples as a tree. Impact Mapping variant: link examples to user goals and business outcomes.

Where it fits

BDDSprint preparationAcceptance criteria definitionCross-functional alignment

Related methods

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Method descriptions on Workshop Weaver are original content written by our team, based on established facilitation practices. This method was inspired by work from Workshop Weaver.

Example Mapping — Facilitation Method | Workshop Weaver