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IdeationIntermediate

Agile UX Sketching and Scrum

Agile UX Sketching and Scrum is a collaborative sketching exercise designed to generate a wide array of ideas quickly within agile teams. It helps teams visualize and explore potential product features, fostering a shared understanding that aids in the iterative design process.

Duration
25m–35m
Group size
4+ people
Materials
Thin/Regular Sharpie, Sticky notes, 6up/1up templates…

How to run it

  1. 1

    Define Inputs: Spend 5 minutes identifying inputs such as product vision, user personas, and scenarios using sticky notes.

  2. 2

    Sketch: Allocate 5 minutes for participants to sketch as many ideas as possible using boxes, arrows, and metaphors.

  3. 3

    Get Organized: Use 10 minutes to post sketches on a wall, group similar ideas, and label these groups.

  4. 4

    Critique: Conduct a 5-minute critique session using open questions and sticky notes to gather feedback.

  5. 5

    Wrap Up: Take photos of the wall for future reference and thank participants.

Tips

  • Encourage participants to focus on quantity over quality during the sketching phase.

  • Use a variety of sketching techniques to spark creativity and explore different perspectives.

  • Keep the critique session constructive by focusing on understanding rather than judging ideas.

Variations

Consider using digital tools for remote teams to facilitate sketching and organization. You can also extend the critique session to allow more in-depth analysis of the ideas.

Where it fits

Early-stage product developmentFeature brainstorming sessionsDesign sprints
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Method descriptions on Workshop Weaver are original content written by our team, based on established facilitation practices. This method was inspired by work from Gamestorming.

Agile UX Sketching and Scrum — Facilitation Method | Workshop Weaver